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A daily task on the AWG-10A, let me tell you! Hence: PhantomTweak. Anyhow, that's where I took my user nae from: The F-4 Phantom, and we were called Tweaks, because that's what we called making alignments. Even then, I had to write the Boolean Equation for a problem they had with an F/A-18 when they first transitioned at VMFA-333, whom I spent a year with. Now they let the computer tell them what board, R&R it and throw the old one away, essentially. Component level repair they just don't do any more.
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Īnd in case you are wondering, no, I wasn't a Nasal Radiator, no offense meant to the Officers out there wearing the Wings of Gold! I was a Sergeant of Marines, working on the Radar systems at I-Level. They just substituted a Hornet for the Lead-Sled. back then but it's the same paint job and almost the same insignia. Heck, they even made up the livery for VMFAT-101, whom I worked for back from '80 to'86! Of course, they were flying F-4's out of Yuma, Az. The work they've put into this bird staggers me, as does the variety (and quality!) of the liveries. I am amazed every time I fly it, and it just get's better and better. I love this bird, and every upgrade just makes it better. Narrowed shockcone lower and upper thresholds closer around mach barrier Weight of gun (without feeding system) added to station_load including weight of ammo Sideslip due to bank angle adjusted / slightly reduced, resulting in an overall more controlled flight behaviour Empty weight balance slightly adjusted, giving better pitch authority during flights with low fuel state Elevator effectiveness function adjusted, easier to pull high AOAs at slow speeds up to the limits Wing sweep reverted back to 20 deg, due to lowered LEFs at high AOAs - sweep at quater chord is more realistic at subsonic flight (better pitch authority) - sweep at leading edge mainly relevant for supersonic flight performance (deflection 'due to mach' parameters) G limiters slightly adjusted, in order to prevent breaking g limits due to reduced yoke input AOA limiters added (preventing backflips during tight turns at slow speeds at high AOAs), better overall compliance with NATOPS Bump maps modified / added were missing
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Specular maps: reflective & non reflective for different textures BA colors adjusted (sorry for having screwing that up, got new monitors until I realized how bad it was before) Canopy glass transparency adjusted (NH version)
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